Snakes with independent bob movement

Started by Draco9898, August 10, 2007, 04:15:35 AM

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Draco9898

Heres an example of how to create snakes with bobs that follow independent of any of the "heads" movement code and act like a real chain (the links can gain slack, drag behind, etc).



DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin


Rembrandt Q Einstein

Yeah, i enjoyed looking through what you achieved there.  I'm working on tentacles for a boss in Leviathan, and it was interesting to see how you did this. 

I tinkered with it for a little while and tried something different.  Turned out a little worse than what you did.