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Author Topic: Saturn Missile defender 2  (Read 5483 times)
reno
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« on: January 06, 2008, 08:53:35 AM »

Hi,

14/04/2008
VERSION 0.99 beta 2

Please report bugs, advices, etc.
The final version will be out when PLAY BASIC 1.7X will be able to render much FX images effects Cheesy

Game infos + download :
http://www.thereeteam.com/index.php?x0=0&y0=1&z0=10&z1=20071205&z2=0
« Last Edit: April 21, 2008, 05:00:40 PM by reno » Logged

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kevin
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« Reply #1 on: January 06, 2008, 09:51:49 AM »


 That's a great looking screenie.  Love the style already...

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ShadowCentaur
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« Reply #2 on: January 06, 2008, 03:56:38 PM »

the visuals are really nice! i look forward to seeing a playable demo.
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blackmeadow
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« Reply #3 on: January 06, 2008, 11:33:05 PM »

awesome art  Smiley
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reno
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« Reply #4 on: February 09, 2008, 03:55:41 PM »

Hi,

Now, the main loop is working with bonus and all infos on the screen. I use Bitmap font too.

I'm using PB 1.71g with the "3D images" + Bilinear filter : the game looks smooth and nice, but I lose some effects for the moment (the flash color and COLOR alpha).

Now, I have to code the game reloading after a game over...  Smiley

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kevin
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« Reply #5 on: February 09, 2008, 04:07:48 PM »


 That's looking really good !
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thaaks
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« Reply #6 on: February 09, 2008, 04:43:17 PM »

Nice graphics, great idea to scan hand drawn stuff!

For some unknown reason I like the background! How did you create that?

Keep on coding!

Tommy
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reno
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« Reply #7 on: February 10, 2008, 06:54:12 AM »

Here are the quick step to draw the background (I can't explain more because my english is bad) :

1 - drawing "clouds" with some shadows,

2 - using layer and drawing more shadows ; playing with the RGB color. Plus, deforming the layer,

3 - adding some stars and accentuate the "cloud" colors,

4 - merge all layers with some transparent effect, plus color correction.

 Wink

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monkeybot
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« Reply #8 on: February 10, 2008, 11:35:27 AM »

that looks very nice
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reno
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« Reply #9 on: February 21, 2008, 06:54:01 AM »

Hi,

Some new screenshoots :

- The main title (I really like it Grin !) :


- The logo :


- "How to play ?" screen :


- Level difficulty :


- High score :


- In game :







Now tweaking the code before starting the sound part  Cool
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kevin
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« Reply #10 on: February 21, 2008, 07:04:26 AM »


  Congrats, that's looking really classy.

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thaaks
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« Reply #11 on: February 21, 2008, 07:48:27 AM »

Super!

Do you plan an english version?

Cheers,
Tommy
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reno
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« Reply #12 on: February 21, 2008, 10:14:10 AM »

Yes for the english version (most texts are from SMD1). This translation was made by friends and the Blitz community.

I could make more translations (standard charset : abcdefghijklmnopqrstuvwxyz...) if people help me Smiley

I don't know, if somebody here are German, Italian, Spanish, etc... let me know !
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thaaks
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« Reply #13 on: February 21, 2008, 10:25:23 AM »

I'm german, so no problem to create a german version  Wink

If you need some german translations, PM me or post here.
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reno
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« Reply #14 on: February 21, 2008, 10:45:59 AM »

Thanks ! I'll post here the next week, as I need to finish all the in-game texts (I think about the options screen).

 Smiley
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