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Author Topic: 2008 PlayBasic (game making) Competition Theme  (Read 15467 times)
kevin
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« on: February 21, 2008, 09:22:55 AM »



 2008 PlayBasic (game making) Competition Theme
 
  I'm looking for suggestions for a theme for the 2008 game making competition, so fire away!

« Last Edit: February 27, 2008, 06:42:59 AM by kevin » Logged

ATLUS
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« Reply #1 on: February 26, 2008, 12:28:41 PM »

Maby beat'em up game?
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kevin
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« Reply #2 on: February 27, 2008, 05:32:45 AM »


     A beat'em up was one of the idea i've been kicking around.   The only thing that worries me is the amount of art required (as in SFII / Mortal Kombat sprite animations) 

     Had a few others (some from last year ))

    * Reverse Retro - Create a retro edition of a modern game.   So rather than take an old retro game and make it 3D (how creative), take a modern game and create version of it for the 8/16bit age.

   *  Classic Remakes (from arcades/home computers)

   *  Remake a Demo (8/16bit scene)

    * No Media contest (game must create gfx content with procedural creation)

    *  Team AI challenge.   (Team sports)

     * Puzzlers

   etc etc.

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ATLUS
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« Reply #3 on: February 27, 2008, 11:27:53 AM »

sprite animations its hard!
Cool&easy mesh animation(coordinates) or shapes animation !!!
Here is example of the play with such animations "Soldat"
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nrasool
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« Reply #4 on: February 28, 2008, 01:55:38 AM »

No Media sounds like fun, ASCII graphics all the way Smiley
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Tifu
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« Reply #5 on: February 28, 2008, 02:45:53 PM »

The Reverse Retro one has me interested Cheesy

But Team AI sounds like it would be interesting challenge...hm
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Draco9898
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« Reply #6 on: February 29, 2008, 03:59:59 AM »

Kart Racer.
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"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin
kevin
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« Reply #7 on: February 29, 2008, 10:00:16 AM »

nrasool,

    You could, but I kinda meant something more like this.  Sunny Mountains  So you use code to generate the gfxs/scene. 


Tifu,

    Yeah, I like the Reserve Retro Idea  too.  Just dunno how practical it'd be though. 

    Making a team AI game such as soccer/basketball/ cricket/baseball etc would be a real challenge I think...  Not too sure how i'd go about that myself.   


Draco9898,

    Yeah, a racing theme could be fun. 

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ATLUS
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« Reply #8 on: February 29, 2008, 03:30:41 PM »

Yea sport game it's cool!!!!!
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Tifu
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« Reply #9 on: February 29, 2008, 05:40:09 PM »

Yeah, sports would be challenging... for some reason my brain missed the word sports and just read team AI which would be much more open to interpretation and variety. Maybe too muchly so, I dunno!?
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Draco9898
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« Reply #10 on: March 01, 2008, 04:28:49 AM »

RPG also comes to mind.
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"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin
kevin
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« Reply #11 on: March 01, 2008, 04:35:03 AM »

 erm, how many years are we giving people ? Smiley
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BlinkOk
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« Reply #12 on: March 02, 2008, 08:14:05 PM »

gravity
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Calypson
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« Reply #13 on: March 02, 2008, 10:21:21 PM »

whoa - another competition?!  I love these!!  ...and i've been craving a programming compo for a while now.  its the only time i get stuff done Tongue
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philltec
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« Reply #14 on: March 04, 2008, 09:25:24 AM »

Reverse Retro sounds good.
Also beat 'em up. It wouldn't necessarily need that much animation. It could be like Barbarian where it was just the same character.
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