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Author Topic: PlayShape WIP  (Read 1800 times)
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« on: March 08, 2009, 09:12:10 AM »




  Visit www.PlayBasic.com

 
Play Shape (WIP THREAD)


   This thread will contain update information/ideas/changes etc that are being made to PlayShape. 

   What is PlayShape ?

   -> PlayShape is vector outline tool for polygonal collision in PayBasic. 


 Features

   * Basic Editing tools (Add, Insert, Move, Delete)
   * Import (Raster To vector)
 

 

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    Get Release Version




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« Reply #1 on: March 08, 2009, 09:20:17 AM »

 Play Shape V0.07 (WIP)

     Been wanting to give some of the old tools a bit of revision for a time now and PLayShape had happened to be first in line.    The main changes so far have been moving from the WinGUI to FlexiGUI.   It's a bit tricky, as the GUI logic only ever considered the two possible input layers, those being the Menu/Scroll bars being over the screen.  In this version,  there's 3 possible mouse positions. So the logic  needed some tweaking, and still does to be honest.   Just to make sure that when you click the mouse, the correct thing reacts and only that .    Not a lot of code, just tweaking the logic.

     Piccy attached. 

 





PlayShape_V007_Moved_To_FlexiGUI.jpg (50.51 KB, 681x550 - viewed 309 times.)
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« Reply #2 on: March 24, 2009, 07:03:14 AM »

 Play Shape V0.08 Released

    Uploaded the current build of PlayShape to the tools board.  This version just uses the Flexi GUI & Menu stuff mainly.
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