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Game programming competition, Mixed Genre!

Started by piamoo, May 06, 2018, 01:59:15 PM

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piamoo

Participants have eight weeks for their entries. Good luck.  8)   
https://www.syntaxbomb.com/index.php/topic,4503.0.html

kevin



Welcome to our 5th Code a Game Competition.

Competition Theme :

Mixed Genre.

Choose from one of the following three options and make a game that has a mix of those genres.

Option 1 : Retro / Strategy
Option 2 : Puzzle / Endless
Option 3 : Arcade / Open World

Genre Descriptions :

Retro : Old school games mostly associated with 8-bit ( and to some extent 16-bit ) computers / consoles. Retro games usually emulate a graphic resolution from computers / consoles of that era. Retro games may also be palette limited or colour matched to a certain computer / console.

Strategy : A game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.

Puzzle : Games that emphasise puzzle solving. The types of puzzles can test many problem-solving skills including logic, pattern recognition, sequence solving, and word completion. The player may have unlimited time or infinite attempts to solve a puzzle, or there may be a time limit, or simpler puzzles may be made difficult by having to complete them in real time, as in Tetris.

Endless : A game in this category could have one never ending level ( like Flappy Bird ) or other forms of continuous play like Temple Run. Endless games are considered to have no true ending.

Arcade: Arcade refers not to games that originated as arcade machines, but to action games with very simple gameplay interaction similar to coin-op arcade games. These games usually require little puzzle solving or tactical thinking and rely solely on the "twitch" gameplay. Related sub-genres include Maze games and Paddle/Pong games.

Open World : Is a term for a video game in which a player can roam a virtual world and approach objectives freely, as opposed to a game with more linear gameplay. While games have used open-world designs since the 1980s, the implementation in Grand Theft Auto III (2001) set a standard that has been used since.

Limits :

No limitations beyond your game must clearly demonstrate the mixed genre.

Competition length :

From May 4th to June 30th 23:59:59 BST

Rules :

1.. No copyright media or modified pre-built game templates allowed.
2.. Game frameworks are allowed as are free / purchased media.
3.. Individuals and teams are allowed to enter.
4.. Provide a download with at least a Windows executable ( or link if a web browser game only ). Include other OS's too if you want.
5.. Choice of language is totally up to you. You do not have to provide the source code.
6.. One entry per person / team.
7.. Syntaxbomb has zero rights to any work posted here. You / your team hold total control.
8.. Prize to the winners payable via PayPal only.
9.. All entries must be in by 23:59:59 on the 30th of June 2018 ( GMT ). No extensions to the deadline will be granted.





  Read More: Welcome to our 5th Code a Game Competition