Advanced Platform Collision (Vector WORLD) This is a more advanced platform game collision example. The example makes use the PlayBASIC's built in world collision support. The example supports sloped floors, falling, jumping and wall collision. Could easily be tweaked into a full on game engine. But that's for the 'user' :) Have fun !
Download Download From www.PlayBasic.Com Source Gallery (http://www.playbasic.com/sourcecodes.php?page=0&Order=1&Category=Collision&Author=KevinPicone)
Related Examples: Simple platformer with slopes (https://www.underwaredesign.com/forums/index.php?topic=4560.0)
Platformer Pixel Collisions Via Ray Casting (http://www.underwaredesign.com/forums/index.php?topic=3163.0)
Platform Game Movement Based on Ray Intersection (http://www.underwaredesign.com/forums/index.php?topic=3916.0)
Walking On Sprites (http://www.underwaredesign.com/forums/index.php?topic=3338.0)
Walking on Sprite Collision Map (http://www.underwaredesign.com/forums/index.php?topic=3339.0)
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