UnderwareDESIGN

PlayBASIC => Resources => Source Codes => Topic started by: kevin on February 04, 2008, 12:44:43 PM

Title: Movement Path Library Example
Post by: kevin on February 04, 2008, 12:44:43 PM
Movement Path Library Example

   This example uses the path movement helper library to build (create/delete/ add/insert etc) a path and then demo's a method to make a sprite follow the path.  Useful for building some basic AI for you games.



Related Examples

 * Field Of Vision (http://www.underwaredesign.com/forums/index.php?topic=2236.0)
 * Line Of Sight (http://www.underwaredesign.com/forums/index.php?topic=2235.0)
 * Character(s) Avoiding Player (http://www.underwaredesign.com/forums/index.php?topic=2432.0)
 * Clever Coder Challenges (http://www.underwaredesign.com/forums/index.php?board=36.0)
  * Sprite Tweening / Animation (http://www.underwaredesign.com/forums/index.php?topic=4287.0)



Download Attached:
Title: Re: Movement Path Library Example
Post by: kevin on March 09, 2008, 11:58:54 AM
Path Movement Library V0.02

     This version adds a various tweaks to the path library and the demo. The main additions would be loading & saving support, and that the example support editing various patterns.   So it's more a basis of a path editor now, than a usage example.

Title: Re: Movement Path Library Example
Post by: ATLUS on March 14, 2008, 09:00:28 AM
Its cool library me like this!!!Thanks!
Title: Re: Movement Path Library Example
Post by: GregC on March 14, 2008, 09:15:32 AM
I can certainly see myself experimenting with this in the future.  ;D

Thanks Kevin.