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Challenge #29 - Checker Board effect
This challenge is to create one of the classic demo scene effects which I refer to as checker board, but it might be called something else (see video for example). The objective on the surface seems simple, but if you just draw layers of BOX you'll run into fill rate bottlenecks the more layers you add.. So perhaps there's another way of create the same effect without just drawing all the layers..
So for those that take this challenge on, you'll learn many fundamentals ranging from
2d drawing primitives /
optimization /
culling. Which will of course l translate into your everyday BASIC programming skills.
Good luck !
Example: As always we'll award Extra Brownie points to the most creative submissions .
Submission * Submissions can be written in
any version of PlayBASIC (http://www.playbasic.com)
* Submission can only be accepted in
Source Code form only.
* No external media is permitted for this challenge.
*
Zip up your Submissions and please try to keep it smaller than
500K !
*
Authors automatically give consent for their submission(s) to distributed and used for promotional purposes via UnderwareDesign.com, PlayBasic.com code tank.
* Authors can submit as many times as they like.
* To make a submission, zip up your projects and either post it in this thread, or create your own thread in either the Source Codes or Show Case forums and post a link bellow.
Dead Line Anytime before the next ice age
Prizes * The best submissions will be periodically highlighted through the PlayBasic IDE news service / News Letters/ FaceBook (http://www.facebook.com/pages/PlayBasic/127905400584274), Twitter (http://www.twitter.com/PlayBasic) or the PlayBASIC youtube channel (http://www.youtube.com/playbasic).
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