Hello,
Is there a chance to check the actual rendering boundaries of the screen?
thanks
Already can via GetImageViewport, as the screen is IMAGE 0
[pbcode]
ScreenViewport 100,50,500,400
Cls 255
SetCursor 100,50
CursorMargin 100
Print GetImageVIewportX1(0)
Print GetImageVIewportY1(0)
Print GetImageVIewportX2(0)
Print GetImageVIewportY2(0)
Sync
Waitkey
[/pbcode]
See-> ScreenViewPort (http://playbasic.com/help.php?page=SCREEN.SCREENVIEWPORT) in the PlayBASIC documentation
Ah, of course! I forgot screen 0 :)
Thank you!