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About Sprites and Checkmapimpact

Started by LemonWizard, June 01, 2009, 04:41:09 AM

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LemonWizard

Is there a way to cause checkmapimpact to do a pixel comparison on a sprite that is not rectangular?
I want non rectangular sprites that have collision detection with rectangular solids.
Preferably, Pixel collision.

kevin


  PBFX has pixel sprite to map detection methods, as for sliding, this really not practical.  Which is why the vast majority of games use vector!