32blit: retro-inspired handheld with open-source firmware

Started by kevin, May 14, 2019, 08:18:16 AM

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kevin



 
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About

The 32blit team grew up in the days when booting up your computer meant being greeted with the blinking cursor of an interpreter; it was a time when you could immediately start experimenting with drawing graphics on screen, making sounds, and processing input.

Then the dark times came and suddenly everything was janky and complicated. Layers of abstraction hid away the hardware and you needed pages of boilerplate code, libraries, and drivers to get anything done at all.

The magic was lost.

Until now.
Fancy a (home)brew?

32blit takes you back, way back, to the start, providing a single hardware platform with a great set of game creation tools and software to play with. Everything is set up and ready to go out of the box.

And, what's more, it's designed and manufactured by us in Sheffield, UK.

Your 32blit experience will include:

    An awesome handheld console
    Twenty-four game programming tutorials
    Full graphics/game programming library (C++ and Lua)
    Heaps of free assets (sprites, music, sound effects) designed specifically for 32blit
    Sprite, map, sound effect, and music editing tools
    Discord community to get help, share ideas, and show off your creations

We've added stacks of extra information below so grab a cup of tea, relax, and take it all in!
The hardware

32blit is a homebrew handheld console that can be programmed in C++ or Lua.


 

   Visit: (kickstarter) 32blit: retro-inspired handheld with open-source firmware