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PlayMapper Classical decorator

Started by darkx, June 28, 2009, 12:43:09 AM

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darkx

This tool allows you to decorate your PlayMapper Classical map using sprites of any size.

How to use

Open the folder and execute Spriteplacemant.exe, Place your sprites, Load it using SpriteLoader.pba


QuoteHow to use sprite placement

F2:Load File

A:Sprite Alpha

F1:Save File

L: Load new map can be used any time when editing map.

S: Load static sprite(Must be in working directory)

F: FrameRate

D: Load animated sprites.(Must be in working directory)

Insert: Move sprites left

Delete: Move sprites right

pageup: move sprites up

pagedown: move sprites down

Arrowkeys:move camera

Z: SpriteZ

X:SpriteSize(Must set before you load sprite

`:Special input box


Special commands:
clslog-clear the log

It doesn't support collision sorry.

This tool requires:
PlayMapper Classical http://www.underwaredesign.com/forums/index.php?topic=1503.0
FrameSheetAnims.PBA(Already included)

*Update Saturday, July 5, 2009*

SpritePlacement.exe version 1.0.0.15:
Colour key coded properly
Overwrite fixed
Sprites only use Alpha mode if Alpha less than 1
Sploader version 1.0.2:
Colour key coded properly
Sprites only use Alpha mode if Alpha less than 1



darkx

#1
Screenshot(s)

kevin

#2
 Looks like some good work going on here.  It's nice to see people working upon developing their own tool chains like this, lots of potential.    Keep it up!