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Building a 3D Ray Tracer  By stevmjon

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Mystic Monsters Demo 1

Started by Draco9898, August 26, 2005, 02:21:37 AM

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Draco9898

Ok, let's see here:
*Use the 'M' Key to accept/select
*Use Spacebar to decline/go back

*You can only use Barbcoons since, well, there's no animation for other monsters
*You can only use the normal attack in battle
*You can equip your monsters with weapons and 2 accessories.

Known bug-o-rama thingys:
*Game over text is a bit messed on placement, I don't know why GetTextWidth() isn't getting the right number of pixels, since all I'm doing is breaking up the string into one letter chunks?
*Description for Sucicide badge has messed spelling
*Killing one of your monsters normally, then coming back and killing them all might mess up the death counting and the enemies will start to attack thin air.

If you find any more bugs help me smash them :)
DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

BlinkOk

looks cool draco dude. i like the graphics, well done. i thought mabey buttons might be cool for the accept/reject type situations. :)

kevin

I had a go, had absolutely no idea what i was doing though.. :)