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Building a 3D Ray Tracer  By stevmjon

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Pseudo 3D/Mode7 in PlayBasic.

Started by kevin, August 02, 2006, 01:14:06 AM

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kevin

#15
Well, since Blink sent me some very cool ground textures + sprite anims, I'm going to try and quickly slap a bit of racing demo together. Dunno how much i'll get done in the allocated time, but what-ever it is that will have to do.

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kevin

#16
So far i've set up the basic game scene and have moved onto mapping the racing line..  


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Ian Price

#17
Looking forward to seeing this in action :D
I came. I saw. I played some Nintendo.

kevin

#18
  PlayBASIC Racer Tech Demo

  Here's the PB Racer tech demo.    Currently you don't actually play the game, you control the scene camera. Which can be a bit odd now, as i've wired some of the scene clipping to the camera orientation. Which during play the camera would only rotates around the Y axis.

 The full source code is include, but you'll need at least PlayBASIC V1.46c (issued 2006) to compile and run it.

Download the PC Racer Tech Demo (login required)

kevin

#19
Pic2


Draco9898

#21
Not bad, I'd like to fiddle around with a kart racer, I always wanted to do this mode7 stuff...

Do you mind if I play with this? I saw the demo and it's very impressive...I thought it might chug along, but I was proven otherwise... ;D
DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin

#22

I wrote it as a demonstration for PlayBASIC users.   Thus PlayBASIC users may use and abuse all they like.  Have fun !