UnderwareDESIGN

PlayBASIC => Show Case => Topic started by: micky4fun on April 17, 2011, 05:18:49 PM

Title: easter compo 2011 , egg selector complete
Post by: micky4fun on April 17, 2011, 05:18:49 PM
hi all

thought i might have a bash at this , hope i get the time to finish this one , still early days and goal of game still on the fly
been trying a few things that dont seem to work , so rather than waste time ile move on
my game is a colour match game as well
here is an early days demo


back soon hopefully , and i will get around to posting some comments on some good games that are in the show case

thanks
mick ;D


Edit: removed dead video link video.
Title: Re: wip easter compo 2011
Post by: BlinkOk on April 17, 2011, 06:15:00 PM
looks good so far micky. how did you do the wheel? it looks very 3D
Title: Re: wip easter compo 2011
Post by: micky4fun on April 18, 2011, 01:21:05 PM
hi all

Quotelooks good so far micky. how did you do the wheel? it looks very 3D
thanks blinkOk , must be a optical illusion as its all rather basic 2d , at the moment the whell is made up of a circle image as a sprite
being rotated and with the lines im just using the draw command as soon as i get something that can be played i will post it up
but most of my time today was taken up with just trying one thing then another till some kind of game play comes along
its a slow process as it sometimes sounds good when doing it in your head , but when you put it in action its not that good
so a lot of programming for nothing , but think im in the right area now , but time will tell

thanks
mick ;D
Title: Re: wip easter compo 2011
Post by: balaporte on April 19, 2011, 05:15:16 AM
I like the look of it - definitely looks 3-D. You are way ahead of me with coding, I better get back to work... :)
Title: Re: wip easter compo 2011
Post by: micky4fun on April 20, 2011, 08:16:13 AM
hi all

QuoteI like the look of it - definitely looks 3-D. You are way ahead of me with coding, I better get back to work...
thanks balaporte , but trust me im not that far into coding and i think gameplay maybe bland , but with such a small timeframe with working etc , its hard to come up with something grand , so anything or something will have to suffice if i want to enter the compo

but i like the sound of your project and looking at your last game im really looking forward to your entry
good luck

attached latest screenie think camera angle made it look 3d as you can see its 2d , plodding along at mo


mick ;D
Title: Re: wip easter compo 2011
Post by: BlinkOk on April 20, 2011, 04:40:07 PM
yes. much more 2d now.
Title: Re: wip easter compo 2011
Post by: micky4fun on April 20, 2011, 05:09:07 PM
hi all

my dodgy camera work , makes games look much better than they are , lol
ok here is another and last video , sorry no playable demo as yet so next post will be when game is complete , there is only one rabbit in game at the mo
but they will be plenty by the end , so this is what i am aiming at , you need to give the right egg to the right rabbit and some rabbits want more that one egg , with some bonus eggs and other bits and bobs may make this just about playable hopefully


mick ;D
http://www.youtube.com/watch?v=Yx_n_2DaQSc



Edit: added youtube tags around video
Title: Re: wip easter compo 2011
Post by: BlinkOk on April 21, 2011, 02:57:23 AM
hey micky. looks like it's going ahead leaps and bounds. i had an idea that you could separate the baskets from the eggs and make the baskets go along the conveyor belt so you have to get the egg into the chute before the egg passes it. i made a bit of a mock up;
(http://i93.photobucket.com/albums/l75/blinkok/mockup.jpg)
Title: Re: wip easter compo 2011
Post by: micky4fun on April 21, 2011, 04:56:04 PM
hi all

yep BlinkOk your graphics look great and idea seems not a million miles away from mine and having the wheel moved up a bit does look better
i would love to give you idea a go as well if possible after the compo as i am a far way into my game now and only have a little spare time between tomorrow and sunday to finish it and would not have time to start afresh , the 800x600 seems maybe to be a better resoulution as well making it a window game rather than full screen , the only problems that might arise with your gfx's that i might have in doing is the shadows on some parts ie getting cogs shadows to turn properly and shadow on boot support to look right , but i wont know till i try

mick ;D
Title: Re: wip easter compo 2011
Post by: balaporte on April 22, 2011, 12:52:25 PM
Looks like things are coming together...good luck!
Title: Re: wip easter compo 2011
Post by: micky4fun on April 23, 2011, 04:27:40 PM
hi all

well time is a major factor here for me , as had to do normal day things work etc , so not a lot of time left as its 10.25 at night here so just 3 hours at most till i enter game , so i have had to cut it down a far bit and not fully tested , but seems ok , but load still to do to get it wrapped up
lets hope times on my side , anyway im off to try and finish it as you can see not a lot has changed since last picture

good luck all

mick ;D
Title: Re: wip easter compo 2011
Post by: BlinkOk on April 23, 2011, 05:32:13 PM
wow! it's coming together nicely micky. looking forward to playing it
Title: Re: wip easter compo 2011
Post by: micky4fun on April 24, 2011, 08:32:52 AM
hi all

EGG SELECTOR now in the competition thread , not really completly finished , but well playable , moving the wheel up to on top of the pipe idea or not , also some extra bonuses and the random basket and rabbit generator needs some work on as it is possible that the coloured egg for the rabbit might not be on the wheel ,
better egg graphics would help and maybe making the baskets look like a crane jaw instead so jaw opens to drop egg , other ideas a reverse mouse , upside down screen etc

anyway any thoughts welcome

good luck to all others in compo

mick ;D
Title: Re: wip easter compo 2011
Post by: micky4fun on April 25, 2011, 06:35:18 AM
hi all

i will have a few days to relax and catch up with things , oh and of course eat my eggs , sort out random egg/rabbit thing hopefully inprove gfxs a bit and update rest of game and post result asap.

thanks
mick ;D
Title: Re: wip easter compo 2011
Post by: balaporte on April 25, 2011, 04:56:41 PM
I finally got a chance to play your game. Nice job! It's pretty polished for something written in a week - it plays really well, the graphics look good, and you even got some sound effects in there. I like the way it works, but I did get caught a couple of times where the was no egg to match the rabbit. I think the ducks and question mark eggs add a lot to the gameplay and I'm looking forward to seeing that expanded like you said (reverse mouse, upside down screen).

Title: Re: wip easter compo 2011
Post by: stevmjon on April 26, 2011, 07:56:31 PM
good luck for the comp mick.

your game is looking good so far. looking forward to your update.

for additional gameplay, maybe add a short burst where the wheel speeds up upon certain triggers.

the only note i could see to maybe take a look at, is if i change the game to window mode, the mouse itself won't go past the center of the screen, and the arrow that goes around the wheel jumps to the wrong position when you go all the way around in one direction. it works perfect in full screen mode though.

keep up the good work.

 stevmjon
Title: Re: wip easter compo 2011
Post by: micky4fun on April 27, 2011, 08:44:23 AM
hi all

yep thanks balaporte and stevmjon

glad you have both spotted my deliberate mistakes , i put them in there on purpose to make sure people are playing them , lol
yep as with staying up most the night as well and making sure i had something uploaded , towards the end i was rushing somewhat , spent to much time doing gfx's not a lot of time for coding , how i wish i could draw like blinkOk.
and my brain went dead trying to sort out the random colour mech , anyway that parts its done now
looking at blinkOk's drawing , i have moved the wheel up a bit , this gives chance to select a few more baskets off of wheel
now i am thinking or maybe changing the items on the wheel to somethng else as the compo is over it has not got to be eggs , this may give me more things to play with at the bottom of the screen and my rabbits aint all that , not easy to tell one colour from other and eggs suffer that as well  , but for the moment its still eggs
ok i will get a playable version of somekind up at weekend ,

mick ;D
Title: Re: wip easter compo 2011
Post by: micky4fun on April 28, 2011, 08:13:50 AM
hi all

ok heres a more playable version of my game , a few changes here n there , i will try and do more over the next few days and get an update very soon , trying to wrapp this up within a week as a few more things i want to do.

forgot to say bonus chick does not always show up in all levels , more random now and sometime more that once per level
but general level layout will be done at end of game.

use stevmjon download below

mick ;D
Title: Re: wip easter compo 2011
Post by: stevmjon on April 29, 2011, 12:17:56 AM
like the changes that you made. keep up the good work.

edit: just for fun i added a variable to your code that allows the game to run the same in window mode as in fullscreen mode, keeping the mouse control the same in both modes.
hope you like it.

stevmjon

edit:  removed attachment because a newer version is in another post below.
Title: Re: wip easter compo 2011
Post by: micky4fun on April 29, 2011, 07:19:31 AM
hi all

stevmjon , thanks for that , did not know how to do that bit myself , now have a choice either window or full screen
ive just altered a few other bits that not quite right , ie baskets dim in proper order now.

what i will do is take my download down and let people download your file ,
hopefully weekend will have updated more of game heres a new screenie

mick ;D
Title: Re: easter compo 2011 , egg selector complete
Post by: micky4fun on May 02, 2011, 04:29:19 PM
hi all

ok heres the complete game , please inform of any bugs , ive tested it quite a bit but there could be something that aint cropped up
basic rules of game

select correct egg for correct rabbit , golden big egg with question mark on it is for big yellow chick , this is a random bonus/handicap egg
if you give this to the yellow chick one of 6 things will happen
1 bonus points
2 wheel direction change
3 eggs on wheel colours will change
4 wheel speeds up the slows again
5 cloudy day , clouds will block your view
6 reverse mouse control

also on every 5th level the daytime level will change to night time making it hard to see eggs on wheel , but timer will be a bit longer to help you a bit
on night time level , there will be no clouds or wheel speed up as this will be to hard , unless already in play from level before

every level complete the timer will get faster , apart from night level
the quicker you get the eggs to the rabbits the more point you will get , dont keep them waiting to long or they will move along

thanks about it

if someone can make the reverse mouse routine work without the mouse pointer moving from where it was last , this would be great lines 319 to 333
ok thats about it

mick ;D

ok download game from stevmjon post a few post lower , as he has edited my game to work in window mode and sorted out mouse glitch in reverse mouse mode , now silky smooth . so big thanks to him
Title: Re: easter compo 2011 , egg selector complete
Post by: stevmjon on May 03, 2011, 04:04:50 AM
Quote from: micky4fun on May 02, 2011, 04:29:19 PM
if someone can make the reverse mouse routine work without the mouse pointer moving from where it was last , this would be great lines 319 to 333
ok thats about it


no worries.  just downloaded it, and will look at what i can do.

  stevmjon
Title: Re: easter compo 2011 , egg selector complete
Post by: micky4fun on May 03, 2011, 04:31:47 AM
hi all

Quoteno worries.  just downloaded it, and will look at what i can do.


ok thanks , that will be great , maths no a strong point , amoungst others lol
by the way the upside screen did not make it into the game , it was not for trying as i did try other ideas as well , but alas they did not look right or work , but if anyone still wants to try the upside mode , on any level just quickly turn your monitor around 180 degreas that should do the trick .

ok think ile give it a day or two rest ,testing of this game before i start something else

mick ;D
Title: Re: easter compo 2011 , egg selector complete
Post by: stevmjon on May 04, 2011, 07:19:21 PM
hhhmmmmm....

in theory, this should work (see pic). for some reason it doesn't. i need more time to check out why.

  stevmjon
Title: Re: easter compo 2011 , egg selector complete
Post by: balaporte on May 05, 2011, 09:03:32 AM
Quoteby the way the upside screen did not make it into the game , it was not for trying as i did try other ideas as well , but alas they did not look right or work , but if anyone still wants to try the upside mode , on any level just quickly turn your monitor around 180 degreas that should do the trick .

:)

Nice work on this game & good luck on the next one!
Title: Re: easter compo 2011 , egg selector complete
Post by: micky4fun on May 05, 2011, 05:19:25 PM
hi all

[quotein theory, this should work (see pic). for some reason it doesn't. i need more time to check out why.
][/quote]
thanks for giving it a bash , but dont spend to much time on it as its proberly not worh it , i did try a few things myself but to no joy , thought it may just tidy it up a bit , but think still quite playable as it is.
one good thing people have a choice of window or full screen so thanks for that.

mick ;D
Title: Re: easter compo 2011 , egg selector complete
Post by: stevmjon on May 07, 2011, 12:05:11 AM
yay.  i got the reverse mouse issue fixed.

since you have updated your current version, i will still post this v1.1, and i have marked all areas i have edited, so you can copy these edits to your newer version.

i also fixed it so when you apply reverse mouse , then go back to normal mouse, the graphic arrow does not jump either.

when you see what caused the jump, even after my initial efforts, you will kick yourself.

  have fun,  stevmjon
Title: Re: easter compo 2011 , egg selector complete
Post by: micky4fun on May 07, 2011, 06:15:16 AM
hi all

Thanks stevmjon great job , yep quite easy in the end , but sometimes even the simplist things take ages to suss out , i tried a few thing but to no joy
this just makes the game run smoother now , takes out a bag glitch in the game controll

i will delete my upload and let anyone else download your edited version , thanks to you we have a windowed and full screen version without any mouse glitches , thanks for taking time out for that.
i was a toying with the idea of having some creatures say ants walking along the top of the pipe , but they can not get from one side to the other , as the pipe in the middle is in the way , but when you move the pointer to bottom of one side you could pick one up and take him to other side and visa versa as a bonus , but think i will just leave it as it is , as its quite playable in as it is

stevmjon , i was just wondering how your own platformer game is going along as you did some great work on the graphics side of this game and it did look quite stunning .

thanks
mick :D
Title: Re: easter compo 2011 , egg selector complete
Post by: stevmjon on May 08, 2011, 08:57:18 AM
Quote from: micky4fun on May 07, 2011, 06:15:16 AM
Thanks stevmjon great job , yep quite easy in the end , but sometimes even the simplist things take ages to suss out , i tried a few thing but to no joy
this just makes the game run smoother now , takes out a bag glitch in the game controll

stevmjon , i was just wondering how your own platformer game is going along as you did some great work on the graphics side of this game and it did look quite stunning .

no worries, i am glad to help with the game. i enjoy helping others.

my game, well, i started it 'again' from scratch, refering to my last one. i have been going about 3.5 months now, and have made great and fast progress. i have simplified the code, and have used all psubs & functions. lots of them. building the game is a lot easier now, and will take much less time to match the gameplay of my old one.
i have also made new graphics, and added more trees, plants, items and more tiles. i should be able to replace my old game in a few months time. i even purchased some music and sound FX. i am not sure how much i can use because i have to keep the total game file size below 50 meg. this is the limit of my website space.

i am looking forward to posting my next game update.

  stevmjon
Title: Re: easter compo 2011 , egg selector complete
Post by: micky4fun on May 08, 2011, 05:54:17 PM
hi all

Quotei am looking forward to posting my next game update
i will look out for the update and good luck it getting the game finished sometime soon , i know that time just wizzes past when coding , a little code in a lot of time.

mick :D