Shape Sprite Collision
This example demonstrates how to set up Shape Collision for sprites. The shape is first created using the PlayShape (http://www.underwaredesign.com/forums/index.php?topic=1532.0) tool, once that's done it's then loaded and associated with the image it represents. That's about it.
This code was written using Playbasic V1.64h, it'll have to be modified to work in older editions (1.63 and lower).