Updating the old Missile Command demo..
Video:
Gezz, been taking it pretty easy the past couple of weeks, hence the small updates on the Missile Attack. Haven't really done any work on PB itself now for some time. Not that it's finished, that'd be wishful thinking. For the most part were preparing to roll out some demos for the publisher.. Just to keep them happy..
Anyway in regards to the Missile Attack example, i've added a few more game play ideas . Primarily the player now has two canons, rather than an instant hit and the gun temperature stuff. It's hard finding a good balance with limited time, but it's starting to play better, a bit slow initially though, but that rounds out soon enough..