UnderwareDESIGN

PlayBASIC => Resources => Source Codes => Topic started by: kevin on February 25, 2009, 09:58:02 AM

Title: 2D Platformer Revisited - Parallax Version
Post by: kevin on February 25, 2009, 09:58:02 AM
 2D Platformer Revisited - Parallax Version

    This is a revision of the original Platform game example that has shipped with PlayBasic V1.63 (and for years before too).  Sadly that version is so old it doesn't really represent what PlayBasic V1.63 can do, let alone the V1.64 edition.    So the aim of this update was simply to test some new functionality that can be found PlayBasic V1.64,  such as AFX maps,  Tinted Alpha sprites,  Alpha Bitmaps Fonts and various other tidbits.    Game play wise, it's the same classic Mario styled movement etc..   


Download
 
 [plink]Get Source Code (http://www.underwaredesign.com/files/pub//PlayBasic/Examples/UW/2D_Platformer_Parallax_Version.zip)[/plink]  (2.5 Meg)

 Requires PlayBasic V1.64I


YouTube
    Parallax 2D Platformer Video (http://www.youtube.com/watch?v=Q9UimlC-pHQ)

 





  Related Examples:

   * Sonic the Hedgehog Loop Mock Up (http://www.underwaredesign.com/forums/index.php?topic=3851.0)
   * Advanced Platform Collision (Vector based) (http://www.underwaredesign.com/forums/index.php?topic=1364.0)
   * Platform Game Movement Based on Ray Intersection (http://www.underwaredesign.com/forums/index.php?topic=3916.0)
   * Platformer Pixel Collisions Via Ray Casting (http://www.underwaredesign.com/forums/index.php?topic=3163.0)
   * Walking On Sprites (http://www.underwaredesign.com/forums/index.php?topic=3338.0)
   * Walking on Sprite Collision Map (http://www.underwaredesign.com/forums/index.php?topic=3339.0)