This tool allows you to decorate your PlayMapper Classical map using sprites of any size.
How to useOpen the folder and execute Spriteplacemant.exe, Place your sprites, Load it using SpriteLoader.pba
QuoteHow to use sprite placement
F2:Load File
A:Sprite Alpha
F1:Save File
L: Load new map can be used any time when editing map.
S: Load static sprite(Must be in working directory)
F: FrameRate
D: Load animated sprites.(Must be in working directory)
Insert: Move sprites left
Delete: Move sprites right
pageup: move sprites up
pagedown: move sprites down
Arrowkeys:move camera
Z: SpriteZ
X:SpriteSize(Must set before you load sprite
`:Special input box
Special commands:
clslog-clear the log
It doesn't support collision sorry.
This tool requires:
PlayMapper Classical http://www.underwaredesign.com/forums/index.php?topic=1503.0 (http://www.underwaredesign.com/forums/index.php?topic=1503.0)
FrameSheetAnims.PBA(Already included)
*Update Saturday, July 5, 2009*SpritePlacement.exe version 1.0.0.15:
Colour key coded properly
Overwrite fixed
Sprites only use Alpha mode if Alpha less than 1
Sploader version 1.0.2:
Colour key coded properly
Sprites only use Alpha mode if Alpha less than 1
Looks like some good work going on here. It's nice to see people working upon developing their own tool chains like this, lots of potential. Keep it up!