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Articles
Advice For Aspiring Indie Game Developers (http://christophermpark.blogspot.com/2009/08/advice-for-aspiring-indie-game.html)
8 HABITS OF HIGHLY EFFECTIVE GAME PROGRAMMERS (http://www.gignews.com/careerfeatures/8habits.htm)
How to Prototype a Game in Under 7 Days: (http://www.gamasutra.com/features/20051026/gabler_pfv.htm)
How to Build an RPG in a Week (http://www.gamedev.net/reference/articles/article2259.asp)
The Indie Ethos (http://www.gamecareerguide.com/features/465/the_indie_.php)
How to make games for visually impaired children (http://portal.acm.org/citation.cfm?id=1178578)
Natural Funativity (http://www.gamasutra.com/features/20041110/falstein_01.shtml)
Terrain Reasoning for 3D Action Games (http://www.gamasutra.com/features/20010912/sterren_01.htm)
Overview of the AI techniques used in the game KillZone (http://www.cgf-ai.com/docs/straatman_remco_killzone_ai.pdf) (PDF)
Video Game Revolution (http://www.pbs.org/kcts/videogamerevolution/history/index.html) (Lots of articles here)
How many frames per second can the human eye see? (http://www.100fps.com/how_many_frames_can_humans_see.htm)
Make Games, Not Engines (http://scientificninja.com/advice/write-games-not-engines)
Why Johnny can't code (http://www.salon.com/technology/feature/2006/09/14/basic)
[plink]40 Great Game Development Tutorials (http://gamedev.tutsplus.com/articles/roundups/fantastic-gamedev-tutorials-from-across-the-web/)[/plink]
[plink]No One Knows About Your Game (http://chrishecker.com/No_One_Knows_About_Your_Game)[/plink]
Building a Game Engine ?
Game Engine Anatomy 101 (http://www.extremetech.com/article2/0,3973,594,00.asp)
Movement Mechanics in "The Legend of Zelda" (http://troygilbert.com/2006/10/the-movement-and-attack-mechanics-of-the-legend-of-zelda/)
3D Game Programming
Learning To Love Your Z buffer (http://www.sjbaker.org/steve/omniv/love_your_z_buffer.html)
The Making of "Shadow Of The Colossus" (http://www.bruno-urbain.com/resources/making_of_sotc.pdf) (PDF)
Making Games for a Living ?
Game Biz Advice page (http://www.sloperama.com/advice.html) (great FAQ!)
GDC 09: Everything you wanted to know about going indie... (http://www.destructoid.com/gdc-09-everything-you-wanted-to-know-about-going-indie--125966.phtml) (2dBoy talk about going Indie)
How To: Create your own game company, Part One (http://www.downloadsquad.com/2005/11/28/how-to-create-your-own-game-company-part-one/)
How To: Create your own game company, Part Two (http://www.downloadsquad.com/2006/05/19/how-to-create-your-own-game-company-part-two/)
Successful Shareware (http://www.semicolon.com/ShareSuccess/Shareware1.html)
Das Uberspiel: Pitching Your Game To A Publisher (http://www.gamasutra.com/features/20060413/sf_01.shtml)
http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html (http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html)
Should working in games be more fun? (http://www.gamedev.net/reference/articles/article866.asp)
Indie Legals 1.01: Starting an indie game company (https://www.facebook.com/notes/gamesbrief/indie-legals-101-starting-an-indie-game-company/10150355308425270)
[plink]9 Surpising reasons mobiles apps get rejected (http://venturebeat.com/2013/02/08/9-surprising-reasons-mobile-apps-get-rejected-from-the-apple-app-store/)[/plink]
Legals ?
10 Big Myths about copyright explained (http://www.templetons.com/brad/copymyths.html)
Keeping the Pirates at Bay:Implementing Crack Protection for Spyro: Year of the Dragon (http://www.gamasutra.com/features/20011017/dodd_01.htm)
Hardware Statistics
Break Down of Windows machines (http://www.w3counter.com/globalstats.php)
Game Programming Books
The Art of Computer Game Design (http://www.erasmatazz.com/free.html) (PDF - Link @ Bottom Of Page)
How to Make Money by playing Video Games (http://www.gameinnovator.com/make_money_playing_games_ebook.php) (ebook)
Physics For Dummies Download dummies (http://fliiby.com/file/16547/qzpp01c6bu.html) (ebook)
http://www.freetechbooks.com/ (http://www.freetechbooks.com/) This site lists free online computer science, engineering and programming books..
Understanding Technology
Understanding Moore's Law (http://arstechnica.com/articles/paedia/cpu/moore.ars/1)
CPU vs. GPU (http://www.codinghorror.com/blog/archives/000732.html)
A nice article about CPU's (http://en.kioskea.net/pc/processeur.php3)