how was Manfred Trenz able to push 8bit and 16bit hardware so far?

Started by kevin, September 20, 2020, 09:21:00 AM

Previous topic - Next topic

kevin

  Here's some of titles Manfred Trenz worked on.  


Rendering Ranger R2 Longplay (SNES) [60 FPS]



TURRICAN (C64 - FULL GAME + SPEECH INTRO)



Turrican (1990) Amiga 500 Longplay HD


Enforcer - FullMetal Megablaster Longplay (C64) [50 FPS]



Katakis Longplay (C64) [50 FPS]