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Building a 3D Ray Tracer  By stevmjon

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My first Game: Happy Diver

Started by Sigtrygg, April 29, 2012, 09:09:55 AM

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Sigtrygg

Hello Community!

I would like to release my game, but I have read that it is only possible to
attach files until 3,5 MB.
The game size is zipped about 7,6 MB including the media files.
Where can I publish the game? I would like to publish the source code too!

Thanks for answers.

Sigtrygg

My other games

Hell Eagle

ATLUS

looks interesting ^__^

i think you can try to upload game in this link:
http://rghost.ru/

Sigtrygg

Thank you, ATLUS!

I have done it so!

http://rghost.net/37830852

The source-code is included into the zip-file.
Of course, the code isn't optimized, but it works!  :)
The highscore can be saved.
The music is from: http://incompetech.com/m/c/royalty-free/
Have much fun!

Sigtrygg

ATLUS


monkeybot

well done! very good for a first try!

BlinkOk


Sigtrygg

Thank you for the nice feedback!

I saw the source code of Lunar Lander from monkeybot.
It works very good!  :)
It seems to my a good base for games like Oids or SpaceTaxi.
Is it allowed to use this source code for own games?

Greetings

Sigtrygg

monkeybot

you should take the time to rewrite it,You won't learn much with cut and paste.

Sigtrygg

Yes, I agree with you, that it is important to know how the code works.
I'll try to solve it by myself. I like physics  :)

Greetings by

Sigtrygg

servogod85

#9
looks really nice, :) and it plays great! congrats!

Sigtrygg

Thanks! Your Achery Simulator, too!!  :)

stevmjon

i like how you made the cave walls a sprite, with pixel perfect collisions. saves a lot of time.

cool little game, this is a good start.

  stevmjon
It's easy to start a program, but harder to finish it...

I think that means i am getting old and get side tracked too easy.

Sigtrygg

Hello Stevmjon!

I am glad, that you like my game. It was very easy to create the underwaterworld with paint, but I think
now that there is needed less memory, if you save the pictures as png instead of bmp.
In my next project I try to use world with camera, because the scrolling works very nice with it.
It will be a cavegame too, but with a litle spacecraft that move against gravity and has to accelerate like
an asteroid-spacecraft. Of course, I think it will takes still a lot of time, because I don't have much time
for programming. But if it is finished I will post it together with source code and media files and i would
be glad, if something can be used for other games of the community.
Greetings by

Sigtrygg

micky4fun

Hi all

great first game Sigtrygg , i agre with stevmjon , good idea using a sprite as the cave walls , nice game that plays nicley

mick