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PlayBASIC Community Programming Challenge Index

Started by kevin, October 24, 2009, 11:34:36 PM

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PlayBASIC Community Programming Challenge Index


   Bellow are list of programming challenges regularly issued to the PlayBASIC community.   The challenges are generally focused upon the type of problem  programmers are likely to bump into when setting out to create their very own video games.  As such, they range in difficulty from first day beginners, through to some that will challenge veteran programmers..
   


Programming Challenges


     Ordered from newest to oldest.    

     Challenge #30 - Recreate C64 Wave animation (In Progress)
     Challenge #29 - Checker Board Effect
     Challenge #28 - Flappy Bird Styled Character Movement
     Challenge #27 - Learn binary operations through Retro Computer Graphics
     Challenge #26 - Christmas / New Years Scene generation

     Challenge #25 - High Performance 8 Direction Scroller (8 by 8 tile size)
     Challenge #24 - Easter Week Mini Game Challenge 2011
     Challenge #23 - Custom File Load/Save Dialog
     Challenge #22 - Snow Particle Effect
     Challenge #21 - Halloween Pumpkin Mini Game

     Challenge #20 - Boulder Dash / Rock Fall  (Mini Game)
     Challenge #19 - Shoot The Alien (Mini Game)
     Challenge #18 - Parallax Scrolling (Visual Effect)
     Challenge #17 - Lode Runner Styled Character AI
     Challenge #16 - Snake Game

     Challenge #15 - Table Tennis / Pong  AI
     Challenge #14 - Simple Character Control Systems
     Challenge #13 - Moving Projectiles/Bullets (Game AI)
     Challenge #12 - Character Avoid Player  (Game AI)
     Challenge #11 - Chat Console (Networking)

     Challenge #10 - Line Of Sight (LOS)
     Challenge #9 - Character Path Controller
     Challenge #8 - Text Adventure Frame Work
     Challenge #7 - Timer Based Movement
     Challenge #6 - Rotating Text Scroller

     Challenge #5 - Pretty Up Asteroids (PB1.67 Tech Demos)
     Challenge #4 - Real Time Flaming Torch  (Game Effects)
     Challenge #3 - Homing Missiles (Game AI)
     Challenge #2 - Character Interaction with Moving Platforms
     Challenge #1 - Destructible Terrain